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2002 Fenning Awards for Technical Achievement This
year’s Fenning Awards for Technical Achievement were judged
by a three-person panel consisting of Steve Heminover, Aura Technologies;
Hugo Bunk, Laserimage B.V.; and The winners were: 2nd Place: Projection Zones, Pangolin Laser Systems "The
Projection Zones feature of LD2000 software combines the benefits
of scanner selection, geometric correction, enhanced laser preview,
enhanced scanner safety and additional projector controls into
a powerful yet easy to use software feature. The Projection Zones
feature provides maximum flexibility for show producers and programmers
by allowing once complicated programming techniques to be easily
managed, allowing producers to concentrate on the show rather
than the equipment." 3rd Place (tie): Utopia Software Suite, Xarrin Advanced Technologies and HB Laserkomponenten "This
software, especially designed for Pangolin's QM 2000 board,consists
of two sections, UTOPIA 3D Animator and UTOPIA Cell Editor. They
will expand every Pangolin based system to a powerful laser frame
creation environment with strong and professional features. Utopia
software works with the Pangolin settings and is also able to
load Pangolin color palettes." 3rd Place (tie): Dazzler, Pangolin Laser Systems "The
Dazzler is a patented, custom lens/reflector assembly which,
when combined with standard X-Y scanners and lasers, creates
a Wide Angle, Versatile Laser Projector ... The Dazzler reduces
the need for large beam/effects projectors by allowing graphics,
effects and beams to be projected anywhere in a 360 degree area
... Unlike standard beam tables, the Dazzler requires no physical/manual
adjustments to target beams. All adjustments are made externally
via computer software, therefore the adjustments can be made
from a safe distance, eliminating the need for operators to put
themselves in potentially hazardous situations where direct beam
exposures can occur." Honorable Mention: CineLase, Lightspeed Design Group "CineLase
software renders digitally sampled laser data (usually from ADAT
but it could be any playback source) into a sequence of bitmap
frames which are then re-output to video or film with a 'laser
look and feel.' The process eliminates the artifacts associated
with videotaping or filming laser shows - namely the abnormal
flicker due to competing refresh rates, the improper capture
of color data (noise and colors bleached to white, etc.), and
the lack of perfect blacks - and re-creates the perceived 'liquidity'
of laser animation by emulating persistence of vision. This allows
us to send videotape to clients which shows our laser work as
close as possible to the real look of live laser. " |
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